Isaiah Mann

Synopsis
Isaiah Mann is a Computer Science & Game Development Concentrator. He's working towards his Bachelor's with an expected graduation date of May 2017. He dabbles in Photoshop, performs in The Cutest Little Freaks in the Universe improve troupe, has worked in freelance web design, DM-ed for Deathfest, served on a Five College search committee, interned at the MassDiGI Summer Innovation Program, and works as the Executive Director of GlowLime Games.

Skills

 * Programming
 * Project Management
 * Game Development
 * Version Control
 * Event Planning
 * Web Design
 * Photoshop
 * Computer Hardware

F13
- Playwriting (Elly Donkin) - Acting and Presence (Will MacAdams) - Comics Underground (Michelle Hardesty) - Introduction to Game Programming (Ira Fay)

S14
- Math to Survive in the World (Geremias Polanco) - Post '45 US Literatures (Michele Hardesty) - Web Development I (Zeke Nierenberg) - International Graphic Novel (UMASS: Alex Ponomareff)

F14
- Artificial Intelligence (Lee Spector) - Digital Art (John Slepian) - Interdisciplinary Game Studio (Ira Fay, Chris Perry) - Introduction to Discrete Mathematics (Smith: Gwen Spencer) - Computer Systems I (Amherst: Scott Kaplan)

S15
- Calculus in Context (Geremias Polanco) - Database Driven Websites (Jaime Davilla) - Introduction to Computer Science II (Amherst: John Rager) - Videogames and the Boundaries of Narrative (Amherst: Marisa Parham) - Programming with Data Structures (Smith: Eitan Mendelowitz)

F15
- Software Engineering (Jaime Davilla) - Animation I (Will Colon) - Interdisciplinary Game Project (Ira Fay) - Linear Algebra (Smith: Ruth Haas) - Advanced Programming Technique (Smith: Florian Block) - TA for Women in Game Programming (Ira Fay) - Gameplay Programming Intern at Petricore Games

S16
- Algorithms (Smith: Ileana Streinu) - Computer Systems II (Amherst: Scott Kaplan) - Interdisciplinary Game Studio (Pat King) - Independent Study: Fay Games Gameplay Engineer (Ira Fay) - Independent Study: GlowLime Games (Ira Fay) - Independent Study: Web App Development (Jaime Davila)

F16
- TA for Introduction to Programming in Unity (Jaime Davila) - Computer Graphics (Sara Mathieson) - Division III: Collaborative Game Development

S17
- Parallel and Distributed Processing (Dominique Thiébaut) - Division III Game Development Workshop (Ira Fay) - Division III: Collaborative Game Development

Word Snack HD
A mobile game developed over the course of a semester on a team of 32 Five College students, professors, and staff. The team was lead by Ira Fay and Chris Perry

Inside
A web game developed over the course of four weeks in Unity 3D with a small team of Five College students. I worked as the Producer and Programmer for the team.

Peace Superheroes
A mobile game developed in collaboration with a team of peace workers across the world. Our team of Five College students built this prototype in four weeks time.

GlowLime Games
A student run game development studio I conceived and co-founded to serve the Five College area. I currently serve as the Executive Director.

Lex The Wizard
A narrative based, mobile strategy card game. I served as the Producer for its first semester of development.

Pirate Squabbles
A mobile point-and-click adventure game developed by a team of 20 students lead by Pat King, owner of Woodpenny and cofounder of the Pioneer Valley Game Developers. I worked as the Lead Programmer, leading a team of 7 engineers.

Fusion Galaxy
A mobile game of discovery and element crafting. Developed through the [www.massdigi.org/programs-services/summer-innovation-program/ MassDiGI Summer Innovation Program]. Worked as the Producer and one of the primary Gameplay Programmers.