Video Game Design: Building Video Games from Scratch

Video Game Design: Building Video Games from Scratch is a Cognitive Science class taught by Paul Dickson.

Course Description
his programming-based course will teach students to design and build video games. Students will learn to conceive, design, and build game frameworks. They will also learn the basics of creating the art necessary for the game environment and how to define game play. By the end of the semester, each student will have built at least one video game that is ready to be played. Prerequisite: Students are required to have at least one semester of college-level programming in a high-level programming language, e.g., C, C++, or Java. This course satisfies Division I distribution requirements.

Learning Goals

 * Project-based